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	<title>Comments on: RCX Old School: Pinball Machine</title>
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	<link>http://nxtbot.com/blog/2006/05/15/rcx-old-school-pinball-machine/</link>
	<description>Covering the world of consumer and personal robotics</description>
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		<title>By: ThatchSpace &#187; Monday Morning &#8220;Impediment to Productivity&#8221; - 20060522</title>
		<link>http://nxtbot.com/blog/2006/05/15/rcx-old-school-pinball-machine/comment-page-1/#comment-955</link>
		<dc:creator>ThatchSpace &#187; Monday Morning &#8220;Impediment to Productivity&#8221; - 20060522</dc:creator>
		<pubDate>Sun, 21 May 2006 21:55:00 +0000</pubDate>
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		<description>[...] I have this bizarre fascination with Lego. (We have talked about this before). We have two to look at this week. No. 1 is a Pinball Machine, yep flashing lights, flippers and a bunch of power adaptors. I quote &#8220;Designed and built by Gerrit Bronsveld and Martijn Boogaarts, this fully functional pinball machine boasts a number of novel features, including a working coin slot (50 cent Euro coins only, please!), a functional tilt switch (to detect table movement), rotation bumpers (to generate extra ball speed) and an automatic ball-kickback mechanism. Thirteen RCX units were used to control all of the board functions, driven by custom programs written using the alternate NQC (Not Quite C) programming language. Gerrit and Martijn used more than 20,000 LEGO bricks in their creation, along with an equally impressive number of other elements&#8221; nxtbot.com/blog/?p=92  AND [...]</description>
		<content:encoded><![CDATA[<p>[...] I have this bizarre fascination with Lego. (We have talked about this before). We have two to look at this week. No. 1 is a Pinball Machine, yep flashing lights, flippers and a bunch of power adaptors. I quote &#8220;Designed and built by Gerrit Bronsveld and Martijn Boogaarts, this fully functional pinball machine boasts a number of novel features, including a working coin slot (50 cent Euro coins only, please!), a functional tilt switch (to detect table movement), rotation bumpers (to generate extra ball speed) and an automatic ball-kickback mechanism. Thirteen RCX units were used to control all of the board functions, driven by custom programs written using the alternate NQC (Not Quite C) programming language. Gerrit and Martijn used more than 20,000 LEGO bricks in their creation, along with an equally impressive number of other elements&#8221; nxtbot.com/blog/?p=92  AND [...]</p>
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		<title>By: Think Wasabi. &#187; Archivo del weblog &#187; El LEGO-Pinball</title>
		<link>http://nxtbot.com/blog/2006/05/15/rcx-old-school-pinball-machine/comment-page-1/#comment-939</link>
		<dc:creator>Think Wasabi. &#187; Archivo del weblog &#187; El LEGO-Pinball</dc:creator>
		<pubDate>Thu, 18 May 2006 11:30:01 +0000</pubDate>
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		<description>[...] 20.000 piezas juntas y no revueltas para crear un LEGO-pinball. @ Fresqui       Artículos recientes: Los 5 más delgadosLeer más... [...]</description>
		<content:encoded><![CDATA[<p>[...] 20.000 piezas juntas y no revueltas para crear un LEGO-pinball. @ Fresqui       Artículos recientes: Los 5 más delgadosLeer más&#8230; [...]</p>
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